The second one requires you complete 13 different dungeons, which isn't particularly hard, but depending on the Aspects you need for your build, you might not care to complete that many. The first one requires you to participate in the PvP area, something you are otherwise never required to do and might not want to do. The two best objectives to skip in this chapter are Predator And Prey and Touching The Eternal. Predator And Prey: Defeat 100 Monsters while Bloodmarked in Hostile areas.Zoltun's Judgment: Acquire Zoltun's Warding by spending a Pearl of Warding at any Statue of Zoltun Kulle, available after completing or skipping the campaign.Exceptional Potency: Upgrade your potion to Light at the Alchemist.Plexus Array: Acquire 14 Tuning Stones, available after completing or skipping the campaign.Kill The Messengers: Defeat 9 Vault Heralds summoned at Braziers, available after completing or skipping the campaign.Expert Deconstruction: Defeat 50 Elite Constructs, available after completing or skipping the campaign.Play For Keeps: Defeat Malphas, Keeper of the Vault, available after completing or skipping the campaign.Grim Claim: Obtain 10 Caches from the Tree of Whispers by completing Whispers.Champion Of The Lost: Clear 3 Strongholds.Touching The Eternal: Unlock 13 Aspects in the Codex of Power, such as though completing Dungeons.You must complete 9/11 objectives to complete this chapter. Second Journey Cache, contains Governing Stones, Tuning Stones, and Scattered Prisms.Susurration is a good one to skip, since Silent Chests appear randomly and there is no guaranteed way to find one. A Master At Work: Complete 3 World Events with MasteryĪgain, most of these objectives should come naturally as you complete the seasonal quests and activities.Lapidarist Novice: Craft 1 Uncertain Seneschal Stone Cache at the Jeweler.Wellspring Of Power: Acquire 4 Governing Stones, available after completing or skipping the campaign.Susurration: Open 1 Silent Chest, found randomly in Sanctuary, with a Whispering Key from the Purveyor of Curiosities.Path To Strength: Unlock 6 Aspects in the Codex of Power, such as through completing Dungeons.Finer Clarity: Upgrade your Potion to Minor at the Alchemist.Shattered Spirit's Aspect (Necromancer).First Journey Cache, contains Governing Stones, Tuning Stones, Shattered Stone and Iron Chunks.The only one that might not and could be skipped is the Trouble in the Wilds, if you choose to ignore world events as you go from objective to objective. Pretty much all of these objectives should be completed naturally by just playing the seasonal content. ![]() Tiny Clarity: Upgrade your Potion to Tiny at the Alchemist.Inauguration Of Power: Equip 1 Governing Stone to your Construct, available after completing or skipping the campaign.Soulless Threat: Defeat 100 Constructs, available after completing or skipping the campaign.Waste Not: Salvage 10 Magic items at the Blacksmith.Eerie Harvest: Collect 15 Lifesbane, found only in Kehjistan.Test Of Mettle: Defeat 5 elite monsters. ![]() ![]()
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